Product category

Drawing and tracing

A creative-play platform ready for custom controls, content and casing.

2 product references

Reference images show a starting point. Shape, materials, color, functions and packaging can be developed around your brief.

Drawing and tracing

Browse the references.

Manufacturing reference

What this reference shows, and what you would decide.

What the build has to support

Creative play
A creative product stands on its content library as much as its hardware: how many activities ship in the box, how they are refilled, and how an adult resets the product between sessions.
Custom casing
A custom case means new tooling: parting lines, wall thickness, texture and the way the electronics are held inside it. Freeze the case before the board layout, not after, or one of the two gets redrawn.

Decisions this product type puts in front of you

  • The drawing surface A writing panel, a wipe clean board and a printed sheet behave differently under a child and cost differently to replace. Decide the surface, then decide whether the stylus is tethered, stored in the body or sold separately.
  • Content and templates Cards, sheets or discs are the reason the product is used twice. Agree the starting set, the artwork owner and how a refill pack is bought, because a creative toy without refills is used once.
  • Controls Keep the button count to what a child of the target age can learn in one sitting. Every extra control is a moulded part, a contact and a line test, and it makes the pack copy harder to write.
  • Power and durability These products are used flat on a table and dropped off it. Decide the cell type, the battery door fixing and the corner radius together, and say how the product behaves when the battery is low.
  • Packaging The stylus, the sheets and the refills all have to be presented and held. Plan the tray, the retail hook and the language of the instructions at the same time as the product.

Send this and we can quote something close to it

  • The drawing or tracing surface you want and the panel size.
  • How many templates or cards ship in the box, and who owns the artwork.
  • The control list, and whether audio or light are part of it.
  • Destination markets and the age grade you intend to print.
  • Quantity and whether refill packs are sold separately.

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